Brief History about Myself and this the Apoctopia © project
I have been working on this indie war game table top board game RPG for over a year and a half now, but in fact I cannot for the life of me pinpoint that it has been longer than that, that I had came up with the concept idea for it, but from what I can remember at the time of its early stages of conception it was just a homemade RPG that me and some school friends would make up as we went along and played with four stones and a strange set of rules to read the stones to pass the time in a high school lunch room at a time of innocence that could be called my youth, but unconsciously the eyes of me and my boyhood friends were very wide open, and innocence was lost , the world we grew up in was like a bad apocalyptic movie that came to life, film crews of low budget indie companies would film in my neck of the woods in the 70's and all the way up till 1985 we would find film crews lurking in back alleys and behind abandoned building lots to shoot images of the non-talked about the american dirty little secret known as the Bronx, and before it came out on film before the post-apocalyptic genre craze, we had, "I Had" post-apocalyptic gangs that walked my homegrown streets and it was real not a {1990: The Bronx Warriors film}, Fort Apache was real and taken from real life accounts, I would know I was there, look at the film the Warriors it was a known one and a pop culture smash, but back then it was real, and gangs had the turf and would Molotov, chain, baseball bat, stab, or even machete anyone that stepped into the wrong section of the neighborhood .
I grew up in the “Fort Apache” section of the South Bronx in New York City 1970's at that time that the Bronx looked like it was a third world Country, and you can look it up it's a historical fact two well known presidents came to visit the Bronx back then, with its garbage lots for miles to see and deteriorated and abandoned buildings that were all mostly destroyed by arson, Ronald Reagan & Jimmy Carter both had declared the Bronx a disaster zone both said they would rebuild but never did that was for others to do and that is another story for another time.
Now I am happy during that time of youth that was well spent and the process of rethinking several game mechanics here and algorithm play mechanisms there, all has been a hell unto itself and there was so much to get right and learn, when I started this project a year and a half ago all was new,
but so that all the playability can be easy yet entertaining and strategically engaging and over all fun for one player, five, or even a seven players skirmish fight fest, as well as adapting rules for adult and a separate kid friendly game, and still make the mechanics of play stay the same yet cleaner for kids to join play was a challenge but I did it, now if 12 year old Timmy wants to play with dad "Joi" he can,
and I am happy to say I am nearing completion of this fun opus and I hope I should be ready to go to the grand crowd funding World around October 2015
Halloween time and with over 100 hours of play testing keeping fingers crossed and getting the right manufactures as well so as not to be railroaded on shipping fees , time delays and customs inspections, over all design, game rules, 3D Figures to resin minis, Board, tokens, Stat cards, play cards and dice are done and ready to be shipped to prototyping for more fun play to get an overall demographic of game likability. The wild thing is when I started this over a year and a half ago all the things I thought I understood board games and RPG had changed for the better and new concepts in gameplay have changed the board and RPG game world and made the making of my project less of a chore and more of an engaging objective to study and research more about both, If one thinks a game can be made in under a few months by ones self Good luck, but for me it's a Grand learning experience and I am Happy I undertook it. my first prototype will be made within this coming month so that more play testing of this game will continue and any revisions or added extras can be added or fixed, best to get it rig
Prologue
In the year 3021 A.D the overpopulation of the earth grew to an alarming size that no one
was able to predict the changing governments new policies and edicts that changed the way of life for all. the new high ranking elite overseers that call themselves the definition movement
governed all. and the new divisions of the definition movement government from within their sector, known only as Cross 13 and what they Elected as law was never questioned for fear of the Vile acts that would be incurred by them from within the walls of cross 13 , no one ever came out normal and all on our planet would psychologically fall and deviate into something that human morality would not be able to cope with or conceive, the forms that these new genetically created god overseers and self made tyrants would de- evolve into was something that was unimaginable and a Abomination to the Human form, due to the abuse of DNA Stem altering drugs the overseers had obtained from the
maniacal power brokers within the city and abroad , the power brokers with their life quest of seeking only lust and power had a level of control ,but with each new power broker that would rise, another would fall and a new one would change edicts of law for
their own benefits of want, for a large grouping of the lower class of the earths population that lived within sector 13 martial law was the way of life, and in all this madness the lower class was forced to change their ways by the means of the G.R.A.D
a Project that The worldwide global funded Gene Re-education Administrative Department forced each human to take ...... but understand the G.R.A.D was no test, it was the change for the better,
or so the overseers thought it was.
Game Overview
Apoctopia © is a Tabletop RPG War game Board game that begins and takes place in the center of a barren wasteland, you will have a choice of a number of character classes in witch to choose from you play alone one player solo or others that can work with you or for you, up to seven players can try to obtain as much salvage that can be carried to recreate a peaceful utopia within the lost world gone mad, fighting or undermining by insidious activity or imperceptible actions a slew of hardened and smart slavers, hunters, infected, mutants, droids, extra-dimensional beings etc. with unknown actions taking place by the A.I. of the games decks who knows what could happen, you can trade, sell, fight, or use vile acts to gain the power you need to make Apoctopia © yours.
More Images to Come soon..
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